Respray FIX
Теперь нельзя будет перекрасить автомобиль в Pay'N'Spray, если рядом с вами находятся копы.
//-------------MAIN---------------
0000: NOP
:NONAME_2
wait 0
:NONAME_6
wait 0
if
not Player.Defined(0)
else_jump @NONAME_32
jump @NONAME_345
:NONAME_32
if
not Player.WantedLevel(0) > 0
else_jump @NONAME_56
jump @NONAME_345
:NONAME_56
6@ = 12045724
7@ = 12045724
6@ += 30
7@ += 664
0A8D: 6@ = read_memory 6@ size 1 virtual_protect 0
0A8D: 7@ = read_memory 7@ size 1 virtual_protect 0
0A8D: 8@ = read_memory 9867633 size 1 virtual_protect 0
if or
not Player.WantedLevel(0) > 0
not 6@ == 0
not 7@ == 0
not 8@ == 0
else_jump @NONAME_174
jump @NONAME_345
:NONAME_174
Actor.StorePos($PLAYER_ACTOR, 0@, 1@, 2@)
if
0AE1: 3@ = random_actor_near_point 0@ 1@ 2@ in_radius 25.0 find_next 0 pass_deads 1 //IF and SET
else_jump @NONAME_313
:NONAME_222
089F: get_actor 3@ pedtype_to 4@
if
4@ == 6
else_jump @NONAME_269
5@ = 1
jump @NONAME_306
jump @NONAME_276
:NONAME_269
5@ = 0
:NONAME_276
8AE1: not 3@ = random_actor_near_point 0@ 1@ 2@ in_radius 25.0 find_next 1 pass_deads 1 //IF and SET
else_jump @NONAME_222
:NONAME_306
jump @NONAME_320
:NONAME_313
jump @NONAME_345
:NONAME_320
if
5@ == 1
else_jump @NONAME_345
jump @NONAME_352
:NONAME_345
jump @NONAME_6
:NONAME_352
0A14: disable_respray_garages 1
:NONAME_356
wait 0
if
not Player.Defined(0)
else_jump @NONAME_382
jump @NONAME_678
:NONAME_382
6@ = 12045724
7@ = 12045724
6@ += 30
7@ += 664
0A8D: 6@ = read_memory 6@ size 1 virtual_protect 0
0A8D: 7@ = read_memory 7@ size 1 virtual_protect 0
0A8D: 8@ = read_memory 9867633 size 1 virtual_protect 0
if or
not Player.WantedLevel(0) > 0
not 6@ == 0
not 7@ == 0
not 8@ == 0
else_jump @NONAME_500
jump @NONAME_678
:NONAME_500
Actor.StorePos($PLAYER_ACTOR, 0@, 1@, 2@)
if
0AE1: 3@ = random_actor_near_point 0@ 1@ 2@ in_radius 25.0 find_next 0 pass_deads 1 //IF and SET
else_jump @NONAME_639
:NONAME_548
089F: get_actor 3@ pedtype_to 4@
if
4@ == 6
else_jump @NONAME_595
5@ = 1
jump @NONAME_632
jump @NONAME_602
:NONAME_595
5@ = 0
:NONAME_602
8AE1: not 3@ = random_actor_near_point 0@ 1@ 2@ in_radius 25.0 find_next 1 pass_deads 1 //IF and SET
else_jump @NONAME_548
:NONAME_632
jump @NONAME_646
:NONAME_639
5@ = 0
:NONAME_646
if
5@ == 0
else_jump @NONAME_671
jump @NONAME_678
:NONAME_671
jump @NONAME_356
:NONAME_678
0A14: disable_respray_garages 0
jump @NONAME_2
13.11.2013, 16:54 -
Категория: Grand Theft Auto: San Andreas » Скрипты для Grand Theft Auto: San Andreas » CLEO скрипты для Grand Theft Auto: San Andreas